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Episode 29 — Mystery of the Skeletal Chest Crawler


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#1 July Diaz

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Posted 11 June 2013 - 11:29 PM

We’re now closer to figuring out what happened to Mildred as our heroes captured some of the skeletal chest crawlers and have locked them up aboard their ship. It’s gonna take some dissecting to uncover the mystery of these little monsters. Spoiler alert: Tacos will be eaten and there will be Game of Thrones talk.

#2 AlamoBasement

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Posted 12 June 2013 - 07:28 AM

Turd Jerky

#3 StevoDoccerson

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Posted 12 June 2013 - 07:58 AM

Ken's giggling at the end is worth the gross descriptions of this horrible planet.

#4 Dan Telfer

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Posted 12 June 2013 - 11:59 AM

Hodor plays World of Warcraft: http://www.kristiannairn.com/gaming/.

#5 Foltaire

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Posted 12 June 2013 - 03:59 PM

Just about to start listening. My perfectly reasonable expectations for this episode -

1) Vin Diesel is going to turn up, assuming the role of 'pussy-face gas-planet inhabitant #6' (no lines)

2) Stargoyle will be shoved into a small, inescapable box by Amarth. Contained, it'll then be thrown down into the hellish bowels of the gas planet. Brian will immediately level-up for doing the universe a great service.

3) Tras, having unexpectedly made it out of the collector base alive, will return to the adventure, pulling himself - commando style - arm over arm onto one of the floating habitations. Brief awkwardness ensues, but he asserts himself as undisputed leader of the group shortly thereafter. They spend the rest of the episode building a monument to Carn.

I can't wait to hear how much I got right!

#6 Silly Lacy

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Posted 12 June 2013 - 07:22 PM

So - I was catching up on the Nerdist podcast, and on the Steve Yeun episode, they spend the last few minutes talking about Nerd Poker and how awesome it is. It made me happy.

This episode also made me happy. I kind of want for them to get a lady to let a skelosucker have a go at them for the sake of science. Maybe if someone is awake while it's taking samples, they could figure out what it wants, or how it gets it.

#7 Alex O'Keefe

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Posted 12 June 2013 - 07:40 PM

I know it's always said but Sark is amazing, Nerd Poker feels like a modern and crazy radio drama. Sir Dick's passive-aggression was the highlight of the episode.

#8 Kevin Irmiter

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Posted 12 June 2013 - 10:13 PM

View PostFoltaire, on 12 June 2013 - 03:59 PM, said:

2) Stargoyle will be shoved into a small, inescapable box by Amarth. Contained, it'll then be thrown down into the hellish bowels of the gas planet. Brian will immediately level-up for doing the universe a great service.


Anyone who wishes harm unto Stargoyle should be thrown into the hellish bowels of the gas planet, thus doing the universe a great service.

Also, the main reason I came here is to say I love Stargoyle.

#9 sparklett

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Posted 13 June 2013 - 03:41 AM

Sark's disgusting descriptions were killing me this episode. Is everything on this planet made of flatus and orifices? Because if so, I approve.

#10 Jayph

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Posted 13 June 2013 - 12:10 PM

Awesome episode. Imagining 'Jazz hands' actually made me lol. I wonder what would happen if all of the magic armor was on one character. If it had a collective effect. If the guantlet didn't require an 'energy hand', or if 'stargoyle' could 'power' it somehow, I'm guessing the dragonborn would have to don it all (cuz no one else has a breath weapon). Might be an option if the party finds themselves in brick shithouse situation.

#11 thestray

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Posted 13 June 2013 - 05:08 PM

View PostJayph, on 13 June 2013 - 12:10 PM, said:

Awesome episode. Imagining 'Jazz hands' actually made me lol. I wonder what would happen if all of the magic armor was on one character. If it had a collective effect. If the guantlet didn't require an 'energy hand', or if 'stargoyle' could 'power' it somehow, I'm guessing the dragonborn would have to don it all (cuz no one else has a breath weapon). Might be an option if the party finds themselves in brick shithouse situation.


Correct me if I'm wrong, but doesn't all of the armor perfectly fit all the characters wearing them? I feel like that was stated when all the armors were being described, but I could be wrong, just going off memory.
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#12 Nod

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Posted 15 June 2013 - 08:48 AM

I give up! This campaign setting is too weird to be called D&D any longer. Sark, you've thrown these players into a universe where they don't know anything about anything, and none of their character's skills apply. It would frustrate me to play a game like that, and its frustrating to listen to the players spin their wheels for an hour each week. I love you guys, but this show has jumped the flying shark.

#13 Handsome Andy

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Posted 16 June 2013 - 11:41 AM

Go home Nod, you are drunk.

I have finally started a D and D game with some friends. I'm still on board with this podcast. Stargoyle needs a spin-off!!!

#14 Naurek

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Posted 16 June 2013 - 07:42 PM

The disgusting descriptions in this episode were awesome. All my flatulence this week made me think of Sark and his tootie flap, taco monsters.

I missed Blackie (I don't like when anyone is missing!), but Sir Richard brought it hard this ep.

#15 Kobu

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Posted 19 June 2013 - 06:58 AM

View PostNod, on 15 June 2013 - 08:48 AM, said:

I give up! This campaign setting is too weird to be called D&D any longer. Sark, you've thrown these players into a universe where they don't know anything about anything, and none of their character's skills apply. It would frustrate me to play a game like that, and its frustrating to listen to the players spin their wheels for an hour each week. I love you guys, but this show has jumped the flying shark.


Wow, you seriously think this? Generic D&D is the most boring, overdone style of game ever. Generic fantasy can suck it! Sark's flatulence filled interstellar joyride is fully under way, next stop anywhere.

#16 BPatrickT

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Posted 19 June 2013 - 08:51 AM

Nod is clearly in the minority. Keep the fun scifi settings, lose the dull 4.0 rules.

I would still recommend switching to 3.5 or Pathfinder (open gaming update of 3.5). The core Pathfinder books are available to access for free off of the publisher's website: http://paizo.com/pathfinderRPG/prd/

#17 StevoDoccerson

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Posted 19 June 2013 - 10:59 AM

Everybody go home, one dude who created an account to say he didn't like the way people he's never met played a game. Holy shit.

I'm glad I'm not in a game with that dude. Sounds like the kind of person who'd get mad if somebody put their drink too close to his game map.

#18 Corky Kneivel

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Posted 19 June 2013 - 01:46 PM

I disagree with his evaluation of the show wholeheartedly but Nod is technically accurate. Calling this a "D&D Adventure" is like calling your fantasy football league an NFL game. They use the basic D&D class/character D20 (occasionally) template but this is a sci-fantasy episodic serial more than an actual D&D campaign. Again, that is in no way a knock on the show because I love the show and look forward to it every Wednesday. But someone looking forward to, an someone who enjoys, a Dungeon Crawl or just hearing core mechanics being applied, might be turned off by is. Especially if they came to it becaus eit was labeled as "Dungeons & Dragons with Brian Posehn and friends".

EDITED TO ADD: For example, the most recent episode - 06/19/13 - was an entire hour with not one D20 roll for anything. You can't play an hour of D&D, representing 4 days of game time, without any checks and still call the shit Dungeons & Dragons. Well I mean, you can, you can call it “Blue Waffle Underwater Drumming Technique & Lemon Party with Brian Posehn & Friends” if you want…but people expecting to hear any of those things might argue the veracity of the name.

#19 Stargoyle

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Posted 21 June 2013 - 01:22 PM

View PostCorky Kneivel, on 19 June 2013 - 01:46 PM, said:

I disagree with his evaluation of the show wholeheartedly but Nod is technically accurate. Calling this a "D&D Adventure" is like calling your fantasy football league an NFL game. They use the basic D&D class/character D20 (occasionally) template but this is a sci-fantasy episodic serial more than an actual D&D campaign.


SF has been part of D&D since nearly the beginning. One of the early modules revolved around a crashed spaceship.

Quote

EDITED TO ADD: For example, the most recent episode - 06/19/13 - was an entire hour with not one D20 roll for anything. You can't play an hour of D&D, representing 4 days of game time, without any checks and still call the shit Dungeons & Dragons.


Sure you can, unless you're a slave to Random Encounters. Besides, Sark has said that he uses an (iPhone?) app to role dice when he doesn't want to tip off the players.

#20 dblade

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Posted 22 June 2013 - 05:44 PM

I think the 4E rules are fun but they are definately better suited for use with a game map. Plus the crew hasn't even bothered to study up on their characters so they miss out on a lot of cool class features (Mildred could have stopped a runaway or two from moving in the early episodes with her Combat Superiority). I think the 3.5/Pathfinder combat rules are boring though so I'm not sure what rules I would suggest for Sark. In any case I don't come here for solid mechanic discussion. Part of the fun is seeing the gang struggle with the rules in a humorous fashion. Comedy first. Gaming second.