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Chaosound

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Posts posted by Chaosound


  1. You blink your eyes, and when you open them again, you find yourself standing in a dark void. You wheel about in search of a light source or landmark, but are greeted only with unrelenting blackness in every direction.

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    You open your mouth to scream for help, but are terrified to discover that your voice produces no sound. After several minutes of fruitless effort, you collapse to the ground, gasping for breath.

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    You wrack your brain for some reason β€” any reason β€” why you ended up in this abyss. Surely, it couldn't have beenβ€”

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    As soon as the thought crosses your mind, a blazing white spotlight envelops you. As your eyes slowly adjust to the searing light, you notice a book laying at your feet, a leather-bound tome embossed with the title "My Posting History".

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    You get the feeling you'll have plenty of time to read.

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    was that a "banhammer" just for negative comments?

    jeez

    he never actually attacked anyone personally (well Brian's roleplaying) which I've seen several others do repeatedly


  2. Worst plot twist ever

    One of if not the worst episode ever ... Up until the mousetrap. The guys really turned a terrible story into something hilarious. Hopefully this dumb bit doesn't carry on too long, but following the trend of the campaign I guess were due for 10 weeks of boring shows (gamewise).


  3. ----SPOILER ALERT----

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    Brian missed a big opportunity in speaking with the rats. With all due respect, here's how I would have played it:

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    "Listen, Rats! We are not your enemies. We are but travelers who desire safe passage through these halls. Your true enemies are the Rat-Men! They have taken your home, they eat your food, and they sacrifice your lives for the sake of their own whims! Go! Take revenge on your oppressors! Go to their homes and root them out! They may be larger than you, but you are many! GO AND DESTROY THEM ALL!!!!!"

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    *metal guitar riffs in the background*

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    \m/ :angry: \m/

    Yeah Damian seems to think 'Speak With Animals" means "Command Animals".


  4. All of you saying lots of drinking should=alignment change for Jerry have obviously never been to a Knights of Columbus party!!!

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    Also, why would drinking change your alignment? Unless Bahamet has a non-drinking policy. As long as you're helping screaming half-eaten Dwarf ladies, you are doing your job!!

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    Yeah I've been meaning to post about this.

    There isn't any reason drinking is against alignment.

    • Like 1

  5. My knowledge of certain items and second edition certainly isn't what it could be, but would a rod of lightning even need an attack roll?

    Well they have admitted several times where they didn't know exactly how magic was handled and later corrected it, even in this episode it comes up.

    I don't think it was actually an "attack" roll I think it was a "you're blindly firing a rod of lightning don't fuck it up" roll... and he did.


  6. Well since last time I have started DMing a group. We're playing the current "season" of the Encounters program; Legacy of the Crystal Shard using D&D Next. Wednesday nights 7pm-9/9:30pm at Secret Headquarters Comics & Games. This adventure is going to spin off into a full campaign continuing to meet at this time or maybe switching to Tuesday nights.

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    I also play some games on Roll20 but haven't taken a shot at running one there yet.


  7. Hey Josh, or Jack... fuck that bloody shower bullshit! Cool to see you on here.

    Ha I didn't even know there was an official D20 CoC ruleset. I just always thought Veronica and you had made that shit fit.

    I used to listen to Drunks & Dragons a lot but got burnt out on it. Might be the 4e thing, I can't listen to many using that system. Early NP & Crit Juice the obvious exceptions.

    I gave MU Pod a go for a bit. The early episodes are pretty cool as they do a good job of explaining how to play CoC.

    • Like 1

  8. I thought this had been brought up here before, maybe not.

    Harmontown has some crazy D&D in it, but as stated it isn't the whole show. http://harmontown.com/ Though if you want to check it out someone took the effort to isolate the D&D bits http://dl.dropboxusercontent.com/u/18252097/harmontown.html

    Crit Juice is a good gameplay pod. These are improv comedians/actors (very small time I assume, no offense to any of them) who have incorporated drinking rules into their 4e game. http://www.critjuice.com/

    Troll the Dice isn't professionals of any sort but they do get quite funny if that's what you're looking for. http://trollthedice.com/

    Penny Arcade Official D&D as mentioned is also very good. http://www.wizards.com/dnd/podcasts.aspx

    The Delvers is an awesome podcast though nothing like Nerd Poker. It is recordings of a family; Father, Wife(gf?), & 2 daughters (i think like 8 & 10?) playing Labyrinth Lord. Which is simply a 3rd party continuation of AD&D. The gameplay is heavily edited so just the action is included or important details. Episodes run aprox. 15-20mins each.. The show is put together great, very professional sounding. It's a really different take on the usual gameplay podcasts. http://burnedfx.com/about Sadly the show ended last year due to sickness in the family. The website says they have plans to pick it back up at some point but as yet haven't.

    Cthulhu and Friends is a pretty decent gameplay podcast of a group playing Call of Cthulhu but using D20(D&D) style rules. They play via skype or some type of online thing so sound quality can be erratic but generally pretty good. http://cafpodcast.com/

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    I used to listen to many more but eventually (sometimes rather quickly) get burned out on them. These I still enjoy regularly.

    • Like 4

  9. In new editions you roll a check against a DC# and you want to roll a match or higher, typically easy=10, average=15, hard=20. This is done by rolling a D20 and adding or subtracting various modifiers.

    *ex: Fighter with strength score of 16 wants to lift a boulder, DM determines tis is average difficulty so fighter rolls D20 adds strength modifier and needs to get 15 or higher.

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    In AD&D 2e, which they are playing now, to make an ability check you want to roll under your ability score.

    *ex: same set-up in this case fighter just needs to roll under a 16 onD20

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    In newer additions the better your armor - the higher your AC (Armor Class) gets. So to hit someone/thing you roll a D20 and try to match or beat the AC. Again adding or subtracting modifiers.

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    In AD&D 2e, the better your armor - the lower your AC gets. So they use a system called THAC0 = To Hit Armor Class 0(Zero).

    Your THAC0# is determined by your class & level. You subtract the target's AC from your THAC0# and roll against that on a D20.

    *ex: fighting a goblin with an AC of 8, a 1st level fighter has a THAC0 of 20, so 20-8=12, fighter needs to roll a 12 on a D20 to hit the goblin (add strength bonus to roll also)


  10. I'm thankful that my dice bag showed up in the mail yesterday. Happy Thanksgiving everyone! Thought I'd post an image for scale. It's not huge, but a great size to get up and go. I agree, you can fit a few sets in here.

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    jicbdf.jpg

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    yeah I don't see how 3 full sets fit in there. Still cool, still want one. Will be a backup to my CR bag I guess haha.


  11. I started DMing using Next/5e in the current Encounters game session. It's cool I like it. Slimmed down kinda back to old school basics. There's some stuff that's definitely broke in it though. I figured it would be easier to start DMing with a system that is still very small, not have to worry about 30 different rule expansions.

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