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About illnoise

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  1. illnoise

    EPISODE 143 — F#$%ing Bird Cops

    Oh, an El train must have passed over me when the helm disappeared, or my GPS was talking to me. That happens a lot.
  2. illnoise

    EPISODE 143 — F#$%ing Bird Cops

    One of these days, Houg is going to remember he has a dang Helm of Teleportation. I always stick up for the show, I still think it's a fun listen and worth checking out, Dan and Ken especially crack me up AND role-play really well. It was looking up for a while since things bottomed out on three months of fighting skeletons, but yeah, I'll admit it, they really need a change, or at least some sort of goal. I like that Blaine took away the carpet rather than just letting them fly wherever they wanted, but like i've said before, he should just let them be captured and start building an escape story where they actually interact with SOMEBODY. Dan tried so hard when he went out to talk to the yellow giant, but aside from that, it's been kill on sight with zero interaction for months and months. There should be a D&D Bechdel-style test: Give the NPCs some names, and speaking parts, and some sort of reason to exist besides killing the party. ; ) Love you guys though, keep it up. Bb.
  3. illnoise

    EPISODE 131 — Her Name was Lilo

    YEAH! I really don't think they've had a conversation with an NPC since Blaine took over, aside from the one giant traveller on the hill. Derry probably don't speak common and now's maybe not the time, but there has to be someone/something on this continent that's not homicidal. Dan's trying, I know. That said the storytelling and variety's been much better lately since the weeks and weeks of fighting skeletons and blue giants. at least they're indiscriminately slaughtering DIFFERENT things. Like you suggested, Shampoodler, i'd love to see Blaine rigging it so they get trapped and have to actually interact with NPCs. It's like a weird murder spree on steroids on acid.
  4. illnoise

    Lack of direction

    Red Giants are better than skeletons. And now there are blue giants, too. Blaine is def. getting better, last few episodes feel like it's moving towards something more interesting. If Blaine's listening, I'd just say there's no shame in playing God, if you have a good twist, just force them into it. If it's getting slow, just let them be captured and then put them on the boat. Or let them die, the odds are stacked way against them with these opponents, and you can always bring new characters into the story. If winter dies, maybe he's replaced by a yellow giant that helps them or something, then they have an ally that fits in and that would make things easier for everyone to keep things moving.
  5. illnoise

    Episode 104 — Trace Ya Later

    And super happy about Dan and Steve, thanks, guys, glad to see you're on full-time now!
  6. illnoise

    Episode 104 — Trace Ya Later

    Don't forget Amazulu! And did they say Madness? And Dexys Midnight Runners! And Blaine said "Squeeze" but I think that was actually Ken Bishop's Nice Twelve, which, IIRC had some Squeeze members and maybe Stewart Copeland from the Police?
  7. illnoise

    Episode 93 — Eye of the River of Ants

    +1 on making Dan permanent, or at least filling in until Gerry is back. Love his humor and his role playing.
  8. illnoise

    Episode 59 — The Tunnel to Glinishmore

    Yeah, the best part was Sarah complaining about the argument, then everytime it stopped, Sarah would bring it up again, and make it ten times worse.
  9. illnoise

    Episode 57 — Saving Trondoor

    Thanks for chiming in, Sark! I know most podcasts are a labor of love, but I always figured maybe Scott Aukerman was independently wealthy and/or devised this empire to at least spread the little bit of Squarespace advertising money (don't even tell me they get that much ad time just for trade for hosting the shows!?) around (can Ken get paid "scale?" har) and share resources and make it a bit more 'professional,' and "regular" which it does. Blown away that you guys have put in (at a minimum) 2 or 3 hours every other week to do this without anything to show for it but a bunch of rather awesome drawings. I actually have a dumb gift for all of you guys but I'm saving it for Brian's Chicago show coming up, maybe I'll throw in some cash too, or at least buy a bunch of mersh. Does Brian bring NP mersh on tour? Does Aukerman hoard all that cash, too? BASTARD! . You guys have been one of the most anticipated highlights of my week for a couple years now, I think if more people realized you don't get paid at all, they'd be happy to send money. And for Bahamut's sake, don't feel bad about taking a week off, screw the complainers, you don't owe us anything!
  10. illnoise

    Episode 57 — Saving Trondoor

    I was just being silly, sorry, nuance doesn't play on the internetz. I'm sure they get SOME cash, it's a hell of a commitment without at least a bit of a handout, and Brian's name/beautiful face is what arguably brings all the boys to the yard, (though even a casual listener knows the show suffers when *anyone* is missing) but yes, I think we all know there's nothing about the Earwolf empire that seems particularly lucrative.
  11. illnoise

    Episode 57 — Saving Trondoor

    A little weird that they're letting Damien get away with stuff like that, but let's not forget that it's Damien's name and face on the square .jpg and Damien's signing their paychecks. Surprised they didn't ask the King for more recon info on G-more to find out what they're up against and prevent another Necromancer ritual slaughter. I can't wait to see them literally imprisoned by clones in Glinishmore and the "You're never stuck in Glinishmore" coming back to bite Sir Richard in the ass. Let's also give props for Sark's awesome NPC roleplaying, and (non-bruce-willis) dwarf voices. He's killing it.
  12. illnoise

    Episode 54 — Wolf Whisper

    I'm thinking this whole thing is a time-honored dwarf trick where they realized 1000 years ago that it's easier (and attracts less attention) to get some naive travelers drunk, invite them deep into the bowels of a mountain under the pretense of friendship, and put them to work in the crystal mines than it is to just ride into town and take slaves by force. Argument against: MIldred is a dwarf. Argument against argument against: Mildred is a dwarf from another tribe/planet/universe* so sew buttons. Maybe they'll make her a supervisor. Weird that the dwarfish language (and common and other languages) apparently transcends galactic boundaries, which is probably just a D&D thing I should get over. Unless you want to argue that the whole D&Dniverse was populated from one source, not too many generations ago. Which, thanks to the Necromancer, it might be.
  13. illnoise

    Is anyone else liking Damien more than Amarth?

    I was reading that as he's made a public commitment to evil, so he's pinging evil, but he's really just a sad poseur looking for attention. In other words, a typical goth. At some point his brother will show up… "Todd, c'mon, it's time to take grandma to Olive Garden!"
  14. illnoise

    Is anyone else liking Damien more than Amarth?

    I was reading that as he's made a public commitment to evil, so he's pinging evil, but he's really just a sad poseur looking for attention. In other words, a typical goth. At some point his brother will show up… "Todd, c'mon, it's time to take grandma to Olive Garden!"
  15. illnoise

    Episode 53 — Parn's Village

    Yeah, and Ken had a few of those, too. When they were talking about "Registering Evil" he said, "at Bad Bath and Beyond" in the background and there was another one I can't think of right now, where I almost peed myself laughing. Ken's a mumbler, like me.