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qrter

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Everything posted by qrter

  1. qrter

    Episode 64 — LED Hula Hoops

    Brian's "You hurt my feeling" was just.. perfect.
  2. They don't seem to know Pardo very well, nor his audience, nor in fact Earwolf's audience, I'd say.
  3. qrter

    Episode 63 — No Man Rat Left Behind

    Not sure if this has been mentioned before in these here forums, but Ken, Sark and Blaine recently appeared on Dana Gould's podcast to talk about D&D. http://www.danagould.com/dungeons-and-bondage/ (Yep, D&D isn't the only subject being discussed..)
  4. qrter

    Episode 62 — Dwarf Surfboard

    Haven't listened yet, but that is one maniacal looking Sark pic:
  5. qrter

    Episode 61 — The Scream in the Cave

    Nothing against the lovely dice tower, but I do kind of miss Andrew Dice Tray..
  6. qrter

    Episode 60 — The Man Rats

    Yep. I noticed the picture too, and I even think I might've noticed something in one of the pictures of earlier episodes, but I would never say something unless the person brings it up first. I'm a gentleman, after all!
  7. qrter

    Episode 59 — The Tunnel to Glinishmore

    Same here. For me the moment was sealed when they could finally all agree on liking the Pixies. My kind of people!
  8. qrter

    Episode 59 — The Tunnel to Glinishmore

    Boo! More derailments! I love the derailments.
  9. I think this is great. I get why they went for a subscription plan (and that'll still be around), but I always felt that they were missing out on a huuuge potential audience.
  10. qrter

    Episode 57 — Saving Trondoor

    Yep, we're skipping a week. From Brian Posehn's Twitter today:
  11. qrter

    Episode 56 — After Party Brawl

    This is the BEST Christmas EVER!!!! Merry Christmass, everyone.
  12. qrter

    Episode 52 — I Would Walk 500 Miles

    Fantastic episode, as per usual. We had a slight discussion about casting times in AD&D in one of the episode threads a couple of weeks ago, and 2nd edition rules basically say: So in Blackie's case, his casting time of 3 would mean a +3 to initiative, or at least that the spell would be cast within the same round, and not take 3 rounds to cast. Doesn't mean the gang can't decide to go with their own rules, ofcourse, but that would possibly nerf spellcasters?
  13. qrter

    Episode 50 — Through The Airlock

    Nope, that wasn't what I was saying. I said I expected there would've been more to Blackie guessing what was expected from him - it seemed more than a bit of a stretch. Having said that, I can also see how Sark might think "that would take a lot of time, I want to move things along". I'm saying the first would have my personal preference, but I also can understand how Sark might come to a different decision. I'm a master of empathy, me.
  14. qrter

    Episode 50 — Through The Airlock

    To be fair, although Chaosounds' post may have been too negative in tone, he does make a point - I also kind of felt Sark was leading Blackie to the right conclusion. There are a lot of jumps in logic, there. I expected at least some kind of Intelligence check for remembering where the airlock actually was - it was only opened for a couple of seconds, without warning. Especially after all the intense skill checks happening before, it all seemed a bit.. too convenient. That said, I also appreciate that Sark might just want the adventure to move the fuck along, and not spend too much time on this stuff.
  15. qrter

    Episode 50 — Through The Airlock

    I quite enjoyed Brian/Damian casting Withering Sarcasm and then glowering: "... good luck..."
  16. qrter

    Episode 49 — Battle Bot

    I looked it up - it's actually simpler than your initiative slot system.. here's what The Holy Text (2nd Ed) says regarding casting time: My interpretation would be, that as soon as your place in the initiative queue comes up, you cast the spell. Your wizard having to mumble the words and do a bit of hand-waving makes it more likely that you will cast your spell later in the round. This would also mean you'd have to state your intention to cast a spell before rolling initiative, and not just when your turn comes up. So in the case of the aforementioned Light, which has a casting time of 1, you'd get a +1 to your initiative roll, but you'd cast the spell that round. All that said, I could also see the fun of OP's initiative segment idea.
  17. qrter

    Episode 48 — Priest of Judas

    At first I also was apprehensive at the idea of someone new invading the basement, but I think Anthony turned out fine - he didn't try to do too much, just let things happen and interjected now and then. He was fun. Nice little reveal on Sir Richard, btw. It's the kind of detail that really fleshes out a character (or in this case, it also de-fleshed him slightly). Please can we have a full list of all of Gerry's character's deaths? 't Is Hallowe'en, after all..
  18. I do love the Suicide House episodes, but I'm also completely open to doing something else, as long as it's funny. And that's where it kind of failed, for me. I normally love Paul Rust, but this character was just annoying, and little else. Dykeula was a nice idea, but it never really went anywhere. Actually, I did like Monster Fuck, if only because of the languid, Frank Booth-like pronunciation of "fffffuuuck...", each and every time.
  19. qrter

    Episode 44 — Limp Butt

    Exactly this. You can play a whole evening and hardly advance from where you were last time, which is a bit frustrating, but it happens. The banter actually helps, makes it more bearable.
  20. qrter

    Episode 44 — Limp Butt

    When Ken softly said ".. that's the way you do it..", was that a sly Dire Straits reference, what with Sark using the expression 'dire straits' a couple of times in the introductory part of the episode? Anyway - I loved this episode. I loooove the banter, and the references were flying thick and fast in this episode. I actually had to stop what I was doing when Sark did his Italian Woody Allen, I had to laugh so hard. I do like the story, but I don't follow it religiously - for me personally, it's a bit too move from one combat encounter to the next. I prefer the more roleplay-ey kind of game, with more talkin' and shit, you know? I also think the bantering helps to keep the players sharp, especially Brian, who has the tendency to drop off. The banter also reminds me of my own games - it's just a style of playing, really. I know we tried to be more serious about it at a time, but that just didn't work, it just wasn't how we wanted to play the game (and have it be, you know, fun.)
  21. qrter

    Episode 44 — Limp Butt

    Enjoyment starts even before listening - the mp3 just being named Limp Butt.mp3 That's how I like my mp3s named.
  22. qrter

    Episode 40 — Going Back To The Choppa

    My favourite moment, too. I like how even with all its fire and obscenity, it still came across as slightly understated and strangely tasteful.
  23. qrter

    Episode 40 — Going Back To The Choppa

    I'd be interested, too. The only other one I really know is the irregular Penny Arcade podcast, but I have completely soured on PA, what with Krahulik's continuous dickish behaviour.
  24. qrter

    Episode 40 — Going Back To The Choppa

    I want Stargoyle to die. You know he's only in there to sell toys.
  25. qrter

    Episode 34 — The Dark Planet

    Darn it. Thanks for the update, though. If I remember correctly, Brian Posehn And Friends will be switching to 2nd edition, after the current adventure/campaign is finished. Personally, I've never really understood why they decided to play 4th ed. when they've always played 2nd ed.
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