Hi all My name is Cheyenne. I'm a longtime DnD player, RPG Gaming artist-designer, longtime Earwolf Listener and first time poster.
I love the podcast -- and I've been trying real hard to not be "this guy" but after everybody kind of got screwed in this episode I felt compelled to sign up so I could post...
<nerdvoice/>
Instead of moving twice and getting no attacks -- combatants can (in 4th ed) move, and then make a Charge Attack which would let them move again AND make an basic attack and the end of this second move (with a +1 to hit)
Also, anyone within 5 feet of an enemy, can not make a full move away from that enemy without without giving the enemy a free Opportunity Attack.
So... the folks that got up to the fleeing cat-walker should have got attacks when he ran away -- and anyone that ran past the second gent on the catwalk, would have been vulnerable to an attack as they moved past.
</nerdvoice>
That said; the Dnd combat rules (of any generation) are gruesomely boring and often promote ROLL playing over ROLE playing
Chey
ARCANETIMES.COM -- The Art of Cheyenne Wright