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SublimeBW

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Posts posted by SublimeBW


  1. WOW! Just stopped by this morning after being gone since Jan or so to see if there has been movement only to see this! Just when I was starting to be sad that RPGentlemen was ending this shows its pretty smile. Life is beautiful. :D


  2. I hope this forum moving to the "Earwolf Classics" section doesn't mean anything permanent has been decided upon. :(

     

    I think if the show does come back it comes back under a new name and dropping the "with Brian Posehn & Friends". so I am not too worried to see it move to Classics.I wouldn't be surprised to see a less static cast and have only 1 or 2 people that are in the podcast each week and then several players that rotate in for a few "weeks" at a time.


  3. So now they're done? That's a shame, I thought the 153 title meant they'd scrap the not-working campaign and started over, perhaps with a new DM, not stop entirely. Hm.

     

     

    From what they said they are planning on this being a break. That being said, we all know what often happens when a group says they are taking a break. Hopefully it truly is a break and the group will be back at it in the future.


  4. Edit: Title should have been "Without A" not "With a"

     

    No episode is going to show up late or on Thursday. No tweet with a simple "We missed this week, sorry". No Ear Wolf recording studio being filled with farts and burps. Just a sad Wednesday morning. Hopefully the break is truly just a break even if all the group cannot get back together in a full time capacity.

     

    I guess I have to start listening to my other D&D podcasts on Wednesdays instead of Nerd Poker while at work (listen to them a few times since I multitask and may miss tidbits).

    • Like 1

  5. Really dug the cheesy get-together and fan-service in this episode

     

    Couple things I was really enjoyed about the episode...

    • Hearing Stargoyle (no, that isn't a tear you see. BACK OFF!)
    • Blackie Green's Charisma not actually being announced but it being eluded to
    • Mildrith meeting clone Mildrith again but would have been better if clone Mildrith would have been hotter than normal Mildrith so that normal Mildrith might actually strike out at her in jealousy
    • The sudden response of Brian with the Amarth and snapping clone Mildrith's neck made me think about the first spontaneous neck snapping all those years back
    • Patton's song of course

     

    Hard to actually pinpoint my favorite part of the entire series but here are a few of my favorites..

    • El'Ryan (spelling?) naked on the spirit bear
    • Dead body surfing with Blackie Green
    • The initial bar fight/fire bit with Blaine's campaign
    • Dan's Moon Festival adventure

    Hopefully the "break" will really be a break and we will get some Nerd Poker 2.0 some time next year.

    • Like 4

  6. All this time people that is George W. that did 9/11 when it was really Patton Oswalt! Dun dun dunnnnnnn!

     

    I am was hoping to hear that the wish would take them away from Giantland completely but at least they were able get some direction and will be interesting to see what happens now that they will start slaughtering fish. Maybe then they can finally get some "Street Cred" from those Giant dicks only to double cross them later!


  7. Man, I was really hoping they would screw up the wish. I love listening to my players sit there and debate the best way to craft the wording of a wish only to overlook a completely obvious flaw and have it snap 'em in the ass.

     

    Side note: I got a bit of a half-mast when Blaine said that he wants to get back in the Blacky Green saddle. I once heard that his CHA is actually 19!

    • Like 1

  8. God damn I love how Brendon stays in character the entire time. I hope if it is not possible for him to be a permanent member of NerdPoker that he guests as much as possible. Gotta get Blaine and Ken back as well. Dream episode: Jerry returns to play Winter, Brendon continues as Elzid and Dag gets pissed-off dealing with both.

     

    Nah, the dream episode would be that everyone that has ever played Winter comes and plays a different aspect of Winter (each individual characters) and they are in some sort of psycho-state within his head after he takes a blow to it. Sooooo much tracing and Wam-dangoing (spelling?).

    • Like 1

  9. Another great episode! Things have really been on a roll lately. I have been making sure all my buddies that feel off the wagon during the trek through Giant Land know that they have to listen to the episodes. Really curious how this will pan out, hopefully our large friend will make it out of the "jelly fish column" and pay back being set free (and losing an eye).

     

    I know it has been said many times over the past few weeks but it must be said again... Dan, fantastic job as DM and everyone else is doing some super kick as RPing. Love how Brendon stay in character the whole time (best guest minus the part where Patton did the song).

     

    Side note: Apparently fairy BJs can cure anything.

    • Like 3

  10. This... was good. Really enjoyed Brendon Small's character (as well as everyone elses). Not sure if I fully trust Ding-ding but am really enjoying this "one shot" (even though it will be split into mulitple episodes. Glad to see that Dan went the route of nuking Nausica instead of doing the dreaded DMPC instead of a NPC.

    • Like 3

  11. I must admit the drawing veins on a hot dog to make it tastier bit literally made me spit my water out at work.

     

    Really looking forward to seeing where things go with the color wars (hope that doesn't make me sound like a racist). I was kind of hoping that the gang would have helped out the black giants but can understand why they didn't want to get involved because there are rumors that the black giants tend to be huge dicks. <ba dump dump chs>


  12.  

    Nope.

     

    Nope.

     

    You don't know how happy that made me (and sorry for assuming) but when you were just talking about the need to kill those dickwads (or anything really) I was thinking "Great! There goes my hope for interaction." Of course, I can understand the want & desire to kill those damned giants since they have all be asshats to you guys.


  13. One of these days, Houg is going to remember he has a dang Helm of Teleportation.

     

     

    Actually, when they used the teleportation rune things they first ended up in 1 location and then used the helm to attempt to go back but teleported elsewhere and the helm was left behind in the location they teleported from (one of the things that can happen with a % roll). So sadly, no teleportation helm.

     

    As for show direction, I was disappointed to hear where the interaction with the giant on the beach went but came to terms with it. The danager room stuff is getting old but I doubt it will change any time soon especially listening to this latest episode where it sounds like Dan gave up looking for a story/NPC interaction with this episode. At least they all still funny to listen to (I just go elsewhere for my D&D fix).


  14. If the party derails a DMs story, isnt it the DMs job to get it back on track? Ive been listening to the last 70ish episodes hoping this would happen. That we would get some sort of narrative. Some end to endless boring combat.

     

    I mean, does anyone involved with the show this forum? Or the itunes reviews? I have gone from dissapointment to anger to utter confusion. Anyone else?

     

    So, the DM's job is to make sure everyone is having fun first and foremost not to provide story. Some groups want fighting, others want no combat, and most want a blend.Now, that means that all players should be having fun which is where I believe Blaine is faltering . Some players (Brian comes to mind) want a Danger Room type of game while others are craving story. I am not saying the others aren't having fun but you can clearly tell that Dan is craving story but went against his desires because of his character and role playing her as she should be.

     

    All that said...

    -Has Blaine attempted to add chances to interact with NPCs; yes

    -Has the party destroyed some of those attempts; yes

    -Is there hope that we may see story at some point; yes (I REALLY hope that there will be some interaction with the walkie talkie gem)


  15. I have seen a few dice made out of cool materials (these tusks, dino bones, meteroites and so on) and part of me wishes I owned a pair and another part of my cringes that we could turn a piece of history into a "toy". In the end, I think I would pass on the chance to own a pair but not shun anyone who does.


  16. made me cringe when they attempted to talk to something and Brian vetoed it.

    why god why.............

     

    I feel you. I was so excited at what sounded like the group finally going to be able to have some interaction with a NPC besides combat (I felt hope and renewed peak interest at the end of the last episode/start of this episode) and then mentally screaming at my computer as I listened to it spiraling into murder. I literally banged my head once against my desk with the final decision was made. At least there is a chance the giant can surrender or they can always attempt to communicate via the crystal.

     

    MAKE IT HAPPEN, DAN!


  17. As someone who brews their own beer and finds wheat beers to be my favorite type I was saddened to hear Dan subtlety announce he doesn't like wheat beers. I know everyone is welcome to their own tastes/preferences so no idea who it hurt me so much (of course I kid, and am not actually hurt by it).

     

    Side note: I have always enjoyed the show but as others have said can we get some story at some point? I feel that is where everyone shines instead of clunking around in combat.

    • Like 4

  18. To be honest, I usually just Google "dungeon map" and print something. Anyway, here's a map generator:

     

    https://donjon.bin.sh/d20/dungeon/

     

     

    Have to +1 DonJon!

     

    Glad you picked up 5e! I find it to be my favorite version of D&D. Very accessible and easy to house rule. Also helps bring some of the RP aspects up front with the characteristic/trait/bond/flaw for players who are not comfortable with making a backstory.

     

    Here are some things I find helpful as a DM

    • DO NOT SCRIPT OUT YOUR ENTIRE CAMPAIGN! Have some loose ideas and a skeleton story structure that the characters flesh out. This helps keep things organic and prevents you from wasting hours of your time if your players say "fuck that" and bypass all your story hooks (something a listener of NP should be familiar with)
    • Remember that the rule books are just guidelines; not the law. Adjust them as you see fit so that your table has fun. Also remember that you have the final say in any judgement calls; be stern in your decisions but not overbearing
    • Roll most of your rolls in the open, helps prevent you from trying to weave the story the way you want it to flow and puts it in the hands of the characters
      • There are some rolls I tend to roll behind the screen like Insight checks, checking for traps & Investigation checks that way the players don't meta game based on the roll outcome

      [*]Feel free to influence your party based on Inspiration! If a player is learning toward one decision based on something they feel they should do but you know their character would act differently (based on their traits/flaws/bonds) lure them in with inspiration to go with what their character would do

      [*]Make a little reference sheet about your players' characters that just touches on highlights (example linked below)

     

    Link to my Turn Tracker that may come in handy (made for 5e)

    Example of a character reference sheet

     

    Let me know if you have any questions

     

    Edit:

    Mapping Suggestions besides DonJon

    • MapTool - pretty nice free to use mapping tool, includes fun things like fog of war & lighting
    • Dungeon Painter - free flash based map creator
    • Dundjinni - pay to use but relatively low cost compared to others out there

    • Like 2

  19. Another great episode. A bit sad that we won't see the sadistic plan Nausica was cooking up come to fruition (at least it sounds that way since they are "being hunted") but will live with it. Great move by one Houg Denning using the branch as a rapier as well.

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