I don't know if it has been said, but can't we cut the group a major amount of slack due to the fact that this is a learning experience for them? I know they've played long campaigns in the past, but they haven't had to dice it up for public consumption or have to jump through a bunch of hurdles to fit the game into their schedules on top of everything else. They are doing marathon sessions with weird breaks in between. Stuff will fall between the cracks.
Lord willing, there's going to be another campaign after this. By that point, I'm sure they'll have the foresight to keep things running tighter and smoother. Maybe they'll designate an official record/character sheet/dice castle keeper for such things. Maybe I'm being optimistic (and it's hard to be after flipping all the tables after this episode), but I am a firm believer that this podcast has room to grow.