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Danger Room(s)

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The whole concept of "Danger Room(s)" is new to me. The only thing I can gather is that it's supposed to be a short scenario instead of a more full-blown campaign. Can anybody give me or point me to a better definition?

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I'm guessing it's like the X-Men's Danger Room. A place to work out how a new party can or should work together without fear of real consequences.


When I was DMing I'd use an easy early objective to allow the same sort of thing, and it looks like Blaine's scenario morphed into something closer to that.

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